Here is a list of all variables with links to the classes they belong to:
- r -
- randomSeed : bicameral::script::SandboxLimits, bicameral::sim::GasConfig
- rate : bicameral::script::anonymous_namespace{reaction_package.cpp}::RuleDefinition, bicameral::sim::RuleDefinition
- rates : bicameral::sim::BakedReactionTable, bicameral::sim::ReactionTableView
- reactants : bicameral::script::anonymous_namespace{reaction_package.cpp}::RuleDefinition, bicameral::sim::RuleDefinition
- reactionTable : bicameral::editor::EditorStatus, bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoopParts
- read : bicameral::frame::anonymous_namespace{frame_loop.cpp}::SimSubmission
- readPhysics : bicameral::sim::ProbeFrameInput
- reason : bicameral::script::PackageRejection
- reconstruction : bicameral::sim::GasConfig
- recording : bicameral::editor::EditorStatus
- recordPath : bicameral::frame::FrameLoopOptions
- records : bicameral::gpu::GraphTraceFrame
- reference : bicameral::sim::GasBox
- referenceDerived : bicameral::sim::GasBox
- refine : bicameral::sim::PeekState::Plan
- refusedOutputs : bicameral::gpu::GraphNodeCounters
- refusedRecursions : bicameral::gpu::GraphNodeCounters
- rejected : bicameral::script::LoadedReactionTable, bicameral::script::PackageSetResult
- removeShadow : bicameral::sim::PeekState::Plan
- removeTick : bicameral::sim::PhysicsSceneBody
- renderFence : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameSlot
- renderFramesMeasured : bicameral::frame::anonymous_namespace{frame_loop.cpp}::Stats
- renderGpuMilliseconds : bicameral::editor::EditorStatus, bicameral::frame::anonymous_namespace{frame_loop.cpp}::Stats
- renderHighPriority : bicameral::frame::FrameLoopOptions
- renderTargetView : bicameral::render::ProbeViewTarget
- replay : bicameral::frame::anonymous_namespace{frame_loop.cpp}::FrameLoopParts
- replaying : bicameral::editor::EditorStatus
- replayPath : bicameral::frame::FrameLoopOptions
- request : bicameral::sim::anonymous_namespace{gpu_multires.cpp}::RefineRecord
- REQUEST_UPLOAD_SLOTS : bicameral::sim::GpuMultires
- requested : bicameral::sim::anonymous_namespace{probe_sim.cpp}::EventRingHeader
- requestedCount : bicameral::gpu::DebugRingContents
- requests : bicameral::sim::MultiresNest
- reserved : bicameral::save::anonymous_namespace{replay_file.cpp}::Header, bicameral::sim::anonymous_namespace{gpu_multires.cpp}::ActivityHeader
- resetSpeed : bicameral::editor::TimeRequest
- resetStats : bicameral::sim::GpuPhysics::Constants
- resource : bicameral::sim::ProbeSim::StateRegion
- restoreFrom : bicameral::sim::ProbeFrameInput
- restrictWeights : bicameral::sim::ImplicitGridLevel
- returns : bicameral::script::RunResult
- rewindTick : bicameral::editor::TimeRequest
- rewindUnavailable : bicameral::editor::EditorStatus
- rhsBits : bicameral::sim::PhysicsStepStats
- right : bicameral::render::anonymous_namespace{debug_camera.cpp}::Axes, bicameral::render::CameraBasis, bicameral::render::ProbeViewConstants, bicameral::sim::anonymous_namespace{gas_reference.cpp}::GasFace
- rightOuter : bicameral::sim::anonymous_namespace{gas_reference.cpp}::GasFace
- rootConstantCount : bicameral::gpu::RootSignatureLayout
- rootLevel : bicameral::sim::GpuMultires::RootConstants, bicameral::sim::MultiresCapacity
- roots : bicameral::sim::anonymous_namespace{probe_trace.cpp}::TickTree
- rotation : bicameral::sim::PhysicsSceneBody
- rowStarts : bicameral::sim::ImplicitGridLevel
- ruleIndex : bicameral::sim::BakedReactionTable, bicameral::sim::ReactionTableView
- ruleNames : bicameral::sim::BakedReactionTable
- rules : bicameral::script::anonymous_namespace{reaction_package.cpp}::ReactionTableDefinition, bicameral::sim::BakedReactionTable, bicameral::sim::ReactionTableDefinition, bicameral::sim::ReactionTableView
- runCaps : anonymous_namespace{main.cpp}::Options