Bicameral Engine
GPU-resident engine for a magic-research open-world game
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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N
anonymous_namespace{main.cpp}
C
Options
N
bicameral
N
anonymous_namespace{hresult.cpp}
C
NamedResult
N
anonymous_namespace{log_sinks.cpp}
C
ConsoleSink
C
DebuggerSink
C
FileSink
N
editor
C
ReactionTableStatus
C
EditorStatus
C
EditorOverlay
C
FrameSlot
C
UnitTime
C
GraphPanelStatus
C
LabPanel
C
TimeRequest
C
TimeControl
N
frame
N
anonymous_namespace{frame_loop.cpp}
C
FrameSlot
C
SimSubmission
C
CompletedExtraction
C
PendingClick
C
Stats
C
FrameLoopParts
C
FrameLoop
C
FrameLoopOptions
C
SimSchedulerSettings
C
SimCursor
C
SimScheduler
C
TableHotReload
C
Scheduled
C
TraceCapture
N
gpu
N
anonymous_namespace{debug_ring.cpp}
C
DebugFormatEntry
N
anonymous_namespace{device.cpp}
C
WarpModule
C
DebugArgument
C
DebugMessage
C
DebugRingContents
C
DebugRing
C
DeviceOptions
C
Device
C
MessageSink
C
DeviceRemovedReport
C
GraphTraceFilter
C
GraphTraceRecord
C
GraphTraceFrame
C
GraphTrace
C
ImmediateQueue
C
Queue
C
ReadbackRing
C
RootSignatureLayout
C
SwapChain
C
HandleCloser
C
WorkGraph
C
GraphNodeLimits
C
GraphGaugeLimits
C
GraphStatsLayout
C
GraphNodeCounters
C
GraphStatsSnapshot
C
GraphFinding
C
WorkGraphStats
N
render
N
anonymous_namespace{debug_camera.cpp}
C
Axes
C
Vector3
C
CameraRay
C
CameraBasis
C
OrbitCameraState
C
OrbitCamera
C
CellCoordinate
C
PeekView
C
DebugViewSettings
C
DebugViewController
C
ProbeViewTarget
C
ProbeViewInputs
C
ProbeView
C
ProbeViewConstants
C
ScreenshotCapture
N
save
N
anonymous_namespace{replay_file.cpp}
C
Header
C
ReplayTickHash
C
ReplayFile
C
ReplayRecorder
C
ReplayPlayer
N
script
N
anonymous_namespace{luau_package.cpp}
C
Manifest
C
OrderNode
N
anonymous_namespace{luau_sandbox.cpp}
C
LibraryEntry
N
anonymous_namespace{luau_type_check.cpp}
C
PackageFileResolver
C
StrictConfigResolver
C
ReturnCheck
C
ShapeWalker
C
Leaf
C
Place
N
anonymous_namespace{reaction_package.cpp}
C
ElementCount
C
ElementDefinition
C
ReactionTableDefinition
C
RuleDefinition
C
RuleTerm
C
SpeciesDefinition
C
PackageSource
C
PackageLoadOptions
C
PackageRejection
C
TableOverride
C
TableEntry
C
PackageSetResult
C
SandboxLimits
C
ScriptError
C
ModuleFile
C
RunOptions
C
RunResult
C
LuauSandbox
C
TypeDiagnostic
C
LuauTypeChecker
C
Impl
C
HotReloadResult
C
ReactionTableHotReload
C
DecimalNumber
C
ReactionTableSource
C
LoadedReactionTable
C
ScriptValue
C
ScriptField
N
sim
N
anonymous_namespace{gas_reference.cpp}
C
FaceSide
C
GasFace
N
anonymous_namespace{gpu_implicit.cpp}
C
NodeImages
N
anonymous_namespace{gpu_multires.cpp}
C
RefineRecord
C
ActivityHeader
C
ObserverRecord
C
ChainRecord
N
anonymous_namespace{implicit_conduction.cpp}
C
Containing
C
RowEntry
C
Bounds
C
Rational
C
Rkl2Stage
N
anonymous_namespace{multires_activity.cpp}
C
QuietLeafCells
C
CpuTree
N
anonymous_namespace{multires_conduction.cpp}
C
CellFaces
C
CellThermals
C
CpuTree
N
nest_detail
C
CpuTree
C
BlockStepResult
C
CellThermals
N
anonymous_namespace{multires_implicit_conduction.cpp}
C
ImplicitSystem
C
CellThermals
C
CpuTree
N
anonymous_namespace{probe_sim.cpp}
C
EventRingHeader
C
ReferenceGeneration
N
anonymous_namespace{probe_trace.cpp}
C
TickTree
C
GraphTraceFilter
C
GraphTraceRecord
N
anonymous_namespace{reaction_table.cpp}
C
TermsResult
C
Command
C
GasSpecies
C
GasConfig
C
GasCoefficients
C
GasCell
C
GasDerived
C
GasLedger
C
GasTotals
C
GasBox
C
GpuImplicitCost
C
GpuImplicitLimits
C
GpuImplicitTuning
C
GpuImplicitRecordShape
C
GpuImplicit
C
Constants
C
CopyRegion
C
GpuImplicitBuildLimits
C
GpuImplicitSystem
C
GpuImplicitBuild
C
GpuImplicitLevelLimits
C
GpuImplicitLevelImages
C
GpuImplicitLevelSystem
C
GpuImplicitLevels
C
Constants
C
GpuLabBox
C
GpuMultiresOptions
C
GpuMultires
C
ActivitySeeds
C
RootConstants
C
GpuMultiresImplicit
C
GpuPhysicsOptions
C
GpuPhysicsStats
C
GpuPhysicsPassTime
C
GpuPhysicsCursor
C
GpuPhysics
C
Constants
C
ImplicitCell
C
ImplicitFace
C
ImplicitGridLevel
C
ImplicitOptions
C
ImplicitCost
C
ImplicitGrid
C
ImplicitGridLimits
C
LabCellPosition
C
LabMaterial
C
LabMismatch
C
LabRecording
C
LabSession
C
MultiresPoint
C
MultiresCapacity
C
MultiresNest
C
MultiresImplicitLimits
C
MultiresImplicitBudget
C
MultiresStepOptions
C
ConservedTotals
C
PhysicsSceneBody
C
PhysicsScene
C
PhysicsStepStats
C
PhysicsWorld
C
PeekCell
C
PeekState
C
Plan
C
ProbePeek
C
ProbePeekReference
C
ProbeEvent
C
ProbeTickHash
C
ProbeFrameReadback
C
ProbeExtractContext
C
ProbeTableSwap
C
ProbeFrameInput
C
ProbeSimOptions
C
ProbeSim
C
FrameSlot
C
StateRegion
C
SavePoint
C
QueuedTick
C
ProbeReference
C
ProbeDivergence
C
ElementDefinition
C
ElementCount
C
SpeciesDefinition
C
RuleTerm
C
ArrheniusRate
C
RuleDefinition
C
ReactionTableDefinition
C
ReactionTableView
C
BakedReactionTable
C
SpeciesAmount
N
reaction
C
RxWideCell
C
RxWideUsage
C
LogRecord
C
LogSink
C
Logger
C
FormatWithLocation
C
SingletonFinalizer
C
Entry
C
Singleton
C
InputEvent
C
Window
N
std
C
formatter< bicameral::gpu::DebugArgument, char >
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